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Iron Eddie

Negative Effect Caster / Party Healer

Class: Assassin

HP: 8,898
ATK: 1,014
DEF: 396
MAGIC: 1,014
MR: 396
SPECIAL: 335

HP

Iron Eddie currently stands number 260 overall in HP and number 35 in the Assassin class.

ATK

Iron Eddie currently stands number 151 overall in ATK and number 52 in the Assassin class.

Magic

Iron Eddie currently stands number 129 overall in magic and number 43 in the Assassin class.

Special

Iron Eddie currently stands number 234 overall in special and number 37 in the Assassin class.

Key Skills & Abilities

BLOODIED HOPES

• Deals random damage to a single target.
• Blocks Beneficial Effects for 2 turns.
• Inflicts up to 3 Bleeds for 2 turns.
• 50% Chance to Transform Negative Effects on self into beneficial effects.
• Damage dealt increases the lower your CURRENT HP.

HEALING MUSIC

• Heals allies based on your ATK and MAGIC stat.
• Reduce Duration of negative effects on all allies by 1 turn.

UNBELIEVER(Past Basic Attack)

• Deals random damage to a single target.
• 75% Chance to Remove Beneficial Effects, Blind, and Silence the target for 1 turn.
• Cleanse and Heal a random ally and grant a Heal Shield to the ally for 2 turns.
• Damage dealt increases the lower your CURRENT HP.

CHOSEN ONE

• Grants Heal Amp to all allies for 3 turns.
• 50% Chance to grant Perfect Immunity to all allies for 2 turns.
• Gain an Extra Turn.

BURNING FIRES

• Deals random damage to all enemies.
• 35% Chance to inflict a Time Bomb on enemies for 2 turns.
• Stun and Inflict up to 5 Toxic Burns for 2 turns on enemies suffering from Crave status.
• Damage dealt increases the lower your CURRENT HP.

BLACKENED SUN

• Deals random damage to all enemies.
• 60% Chance to Remove Beneficial Effects and inflict Crave and Blind status on all enemies for 3 turns.
• Grant Regen HP, True Shield, and Damage Reduction Shield to all allies for 1 turn.

ELECTRIC GUITAR

• Deals random damage to all enemies.
• Heals all allies based on your ATK and MAGIC stat.
• Inflicts up to 7 Random Negative Effects on all enemies.
• Damage dealt increases the lower your CURRENT HP.