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Minotaur

Class: Sentinel

HP: 11,472
ATK: 830
DEF: 446
MAGIC: 830
MR: 640
SPECIAL: 400

HP

Minotaur currently stands number 80 overall in HP and number 36 in the Sentinel class.

ATK

Minotaur currently stands number 232 overall in ATK and number 25 in the Sentinel class.

Magic

Minotaur currently stands number 220 overall in magic and number 30 in the Sentinel class.

Special

Minotaur currently stands number 157 overall in special and number 21 in the Sentinel class.

Key Skills & Abilities

GORE(Present Basic Attack)

• Deals true damage to a single target.
• Transform Immunity and Perfect Immunity into 3 Marks for 2 turns.
• Decrease MAX HP of the enemy by 20%.
• Permanently Increase MAX HP of the caster by 10%.
• Damage dealt increases based on your MAX HP.

MAD BULL

• Deals 5 hits of random damage to random enemies.
• Gain 2 Random Offensive Effect before dealing damage.
• Grant a Random Offensive Effect to each ally and Heal them based on your MAX HP if any enemy is below 50% health.
• Damage dealt increases based on your MAX HP.

INFERNAL GUARDIAN

Grants Stone Shield to all allies for the first turn of battle. Grant Spell Vamp or Life Steal to each ally at the start of your turn.