• Inflicts Bloodlust for 2 turns on all enemies.
• Instantly gain an Extra Turn.
• Bloodlust heals your team based on the enemy’s MAX HP when you attack the enemy inflicted by the status.
• Transform all Immunity and Invincibility effects (including Golden Effects) on a single target into Permadeath for 3 turns.
• Instantly gain an Extra Turn if an effect is transformed.
• Inflict Crave on all enemies for 2 turns.
• Heal all allies based on the number of negative effects on each enemy.
• Revive a dead ally and grant them Shroud status for 3 turns.
• Shroud converts all damage to true damage equal to 5% of your MAX HP. and grants immunity to Reduce MAX HP effects.
50% Chance to Remove Silver Effects from all allies at the start of your turn. Grant a Magma Shield to all allies at the start of each turn for 1 turn. Gain an Extra Turn and Ascension status for 1 turn if Burn Effects are present on any enemy after each action and then Consume all the burn effects.