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Necropolis

Multi-hitting. Negative Effect Damager.

Class: Sentinel

HP: 13,526
ATK: 962
DEF: 397
MAGIC: 962
MR: 765
SPECIAL: 230

HP

Necropolis currently stands number 34 overall in HP and number 21 in the Sentinel class.

ATK

Necropolis currently stands number 171 overall in ATK and number 11 in the Sentinel class.

Magic

Necropolis currently stands number 146 overall in magic and number 15 in the Sentinel class.

Special

Necropolis currently stands number 410 overall in special and number 82 in the Sentinel class.

Key Skills & Abilities

BLOOD MANTLE(Present Basic Attack)

• Deals 6 hits of physical damage to a single target.
• 50% Chance to Decrease Max HP of the target by 5% each hit.
• 20% Chance to Gain 1 Power each hit.
• Inflict Perfect Bleed on the target for 2 turns.
• Deal Additional Physical Damage equal to 50% of your Missing HP to the target when your HP is below 30%.

HARVESTER OF SOULS

• Deals 6 hits of physical damage to all enemies.
• Remove Soul Protect and Ghost effects from enemies.
• Permanently Decrease Max HP, ATK, and DEF of enemies by 5%.
• Permanently Increase Max HP, ATK, and DEF of self by 5%.
• Instantly gain an Extra Turn.
• Deal Additional Physical Damage equal to 100% of your Missing HP to all enemies when your HP is below 30%.

GOD EATER

Reduce the Max HP of each enemy by 10% and deal true damage based on 10% of their MAX HP if they have Increased Max HP or Perfect Health status active and remove these effects at the start of your turn. Permanently Increase your own MAX HP by 2% every turn. Grant Immunity to Stat Reduction effects to all allies for the duration of battle. 30% Chance to grant Echo status to each ally for 2 turns every turn.