• Deals physical damage to a single target.
• 25% Chance to Critically Strike.
• Remove Invincibility and Physical, Magic, and True Damage Invulnerability effects before dealing damage.
• Deal Additional True Damage for each beneficial effect on the target.
• Deals 3 hits of physical damage to random targets.
• 20% Chance to gain an Extra Turn.
• Gain Critical Strike if a target is killed.
• Damage dealt increases based on your ATK and SPECIAL stats.
• Deals physical damage to a single target.
• Removes One Beneficial Effect.
• Inflicts Permadeath on targets with Immortality, Endure, or Ghost effects.
• Deals physical damage to all enemies.
• 65% Chance to remove Perfect Immunity from all enemies.
• Inflict Curse, DEF Down, and Exhaust on the target for 1 turn.
• 20% Chance to grant an Extra Turn to each ally.
Gain Perfect Immunity for the duration of battle. Reduce Damage Taken by 60%, but deal random damage to each ally equal to 5% of their MAX HP when hit. 35% Chance to gain an Extra Turn after each action. Remove Immunity and Perfect Immunity and inflict 3 Marks for 2 turns on any target with the Labyrinth or Viper Talisman set equipped every turn.