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Gambler Eddie

Negative Effect Damager

Class: Assassin

HP: 10,040
ATK: 1,375
DEF: 438
MAGIC: 1,375
MR: 438
SPECIAL: 652

HP

Gambler Eddie currently stands number 154 overall in HP and number 13 in the Assassin class.

ATK

Gambler Eddie currently stands number 50 overall in ATK and number 15 in the Assassin class.

Magic

Gambler Eddie currently stands number 23 overall in magic and number 8 in the Assassin class.

Special

Gambler Eddie currently stands number 22 overall in special and number 4 in the Assassin class.

Key Skills & Abilities

ROLL OF THE DICE

• Deals random damage to all enemies.
• Reduce Duration of Beneficial Effects by 1 turn.
• Inflict Stun, Silence, or Curse on each enemy for 1 turn.
• Deal Additional Random Damage for every negative effect on the target.
• This attack does not wake enemies inflicted with Sleep.

WILD CARD

• Grant a Random Offensive Effect to each ally for 2 turns.
• 75% Chance to inflict Passive Disable on each enemy for 1 turn.
• Instantly gain an Extra Turn.

HIGH STAKES(Past Basic Attack)

• Deals random damage to all enemies.
• Remove Damage Invulnerability Effects, including Vanish and Invincibility, before dealing damage to all enemies.
• Deal Additional Random Damage for every negative effect on the target.
• This attack does not wake enemies inflicted with Sleep.

BLUFF

• Grant Sleep Shield to all allies for 2 turns.
• Transform Invincibility and Vanish effects on all enemies into Time Bombs for 1 turn.
• Instantly gain an Extra Turn.

ANTE UP

• Deals random damage to a single-target.
• Increase Negative Effect Duration on the target by 2 turns.
• Deal Additional Random Damage for every negative effect on the target.
• This attack does not wake enemies inflicted with Sleep.

NOTHING TO LOSE

• Remove Negative Effects, including Silver Effects, from self.
• Grant Spell Vamp, Life Steal, and Echo status to each ally for 2 turns.
• Instantly gain an Extra Turn.

DEVIL MAY CARE

60% Chance to Transform Immunity into a random Negative Effect that lasts for 2 turns after the first turn of battle. Transform existing Negative Effects on enemies into their Silver versions for 2 turns. Gain Perfect Heal Shield for self and grant HP Regen and Ascension to all allies for 2 turns when you reach 1 HP.