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Angel Eddie

Party Enhancer

Class: Gunner

HP: 12,934
ATK: 691
DEF: 920
MAGIC: 691
MR: 929
SPECIAL: 327

HP

Angel Eddie currently stands number 34 overall in HP and number 6 in the Gunner class.

ATK

Angel Eddie currently stands number 283 overall in ATK and number 61 in the Gunner class.

Magic

Angel Eddie currently stands number 280 overall in magic and number 55 in the Gunner class.

Special

Angel Eddie currently stands number 253 overall in special and number 74 in the Gunner class.

Key Skills & Abilities

SAVIOR

• Deals random damage to a single target.
• Steal 1 Beneficial Effect, including Golden Effects, from the target.
• Lower DEF and MR of the target for 1 turn.
• 45% Chance to Inflict Lower ATK, MAGIC, and Taunt on the target for 2 turns.
• Damage dealt increased based on your DEF and MR stats.

GUILTY CONSCIENCE

• Deals random damage to all enemies.
• Remove Silver Effects from all allies.
• Grant Cleanse and Trap to all allies for 2 turns.
•Inflict Perfect Accuracy Down on the target for 3 turns.
• Instantly gain an Extra Turn

RING OF REASON(Past Basic Attack)

• Deals random damage to a single target.
• Remove Damage Invulnerability Effects, including Vanish and Invincibility, from the target.
• 35% Chance to inflict Stun on the target for 1 turn.
• 35% Chance to inflict Blind on the target for 1 turn.
• 35% Chance to inflict Stop on the target for 1 turn.
• Damage dealt increased based on your DEF and MR stats.

GATES OF HEAVEN

• Heal all allies based on your MISSING HP.
• Remove Vanish and Invincibility from all enemies.
• 35% Chance to inflict Perfect Corruption for 2 turns.
• Instantly gain an Extra Turn.

KINGDOM COME

• Deals random damage to all enemies.
• 75% Chance to grant Perfect Hit to each ally for 2 turns.
• Increase Accuracy of all allies for 2 turns.
• Damage dealt increased based on your DEF and MR stats.

DIVINE INTERVENTION

• Revive up to 2 dead allies.
• Grant Perfect Immortality to all allies for 2 turns.
• Grant Perfect Titan Shield to all allies for 2 turns.

GUARDIAN ANGEL

Prevent all enemies from gaining Immunity effects. Grant Immunity or Perfect Immunity to each ally at Start of battle for 1 turn. Gain Perfect Heal Shield for self and grant Void Shield and 2 stacks of HP Regen to all allies for 2 turns when you reach 1 HP.