• Deals magic damage to all enemies.
• Inflict Stop and Seal on enemies for 2 turn.
• Grant a Random Beneficial Effect, including Golden Effects to allies with Cleanse or Immunity status active.
• Damage dealt increases based on the enemy’s MAX HP.
• Deals magic damage to all enemies.
• Inflict Perfect Death on enemies for 2 turns, before dealing damage.
• Damage dealt increases based on the enemy’s MAX HP.
Grants Immunity to Permadeath, Perfect Death, and Doom to all allies. 35% Chance to grant Immunity or Cleanse status to each ally every turn for 1 turn.