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Hellhound

Damage Support

Class: Assassin

HP: 9,101
ATK: 228
DEF: 561
MAGIC: 1,022
MR: 559
SPECIAL: 428

HP

Hellhound currently stands number 243 overall in HP and number 29 in the Assassin class.

ATK

Hellhound currently stands number 435 overall in ATK and number 91 in the Assassin class.

Magic

Hellhound currently stands number 121 overall in magic and number 40 in the Assassin class.

Special

Hellhound currently stands number 143 overall in special and number 23 in the Assassin class.

Key Skills & Abilities

EVIL TONGUES(Present Basic Attack)

• Deals 4 hits of magic damage to a single target.
• Decrease Beneficial Effect Duration on the enemy by 1 turn.
• 75% Chance to inflict Sleep on the enemy for 1 turn.
• Damage dealt increases based on the enemy’s MAX HP.
• This attack does not wake enemies inflicted with Sleep.

INTO DARKNESS

• Deals 3 hits of magic damage to all enemies.
• Decrease Beneficial Effect Duration on enemies by 1 turn.
• 50% Chance to inflict Sleep on each enemy for 1 turn.
• Gain an Extra Turn.
• Damage dealt increases based on the enemy’s MAX HP.
• This attack does not wake enemies inflicted with Sleep.

INCONSTANT

50% Chance to Cleanse self and a random ally per negative effect on self.