• Deals 4 hits of magic damage to a single target.
• 50% Chance to Critically Strike.
• Heal self and a random ally each hit.
• Stun the target for 1 turn if their HP is below 50%.
• Damage dealt increases based on the ATK and DEF stats of the enemy and does not wake enemies inflicted with Sleep or Perfect Sleep.
• Deals 4 hits of magic damage to all enemies.
• 50% Chance to Critically Strike.
• 50% Chance to Heal an ally, Remove One Beneficial and One Golden Effect from an enemy, and grant an Extra Turn to a random ally on each hit.
• Damage dealt increases based on the ATK and DEF stats of the enemy and does not wake enemies inflicted with Sleep or Perfect Sleep.