Fallen Icarus Eddie

Class: Gunner

HP: 7,208
ATK: 819
DEF: 797
MAGIC: 819
MR: 797
SPECIAL: 757

HP

Fallen Icarus Eddie currently stands number 384 overall in HP and number 65 in the Gunner class.

ATK

Fallen Icarus Eddie currently stands number 245 overall in ATK and number 41 in the Gunner class.

Magic

Fallen Icarus Eddie currently stands number 233 overall in magic and number 37 in the Gunner class.

Special

Fallen Icarus Eddie currently stands number 13 overall in special and number 7 in the Gunner class.

Key Skills & Abilities

BIRDSONG

• Deals random damage to all enemies.
• Cleanse negative effects from all allies.
• Deal Additional Random Damage for each Burn effect on the target.
• Damage dealt increases based on your SPECIAL stat.

SUN BREAK

• Remove Perfect Immunity from all enemies.
• Inflict a random number and type of Burn effects on each enemy for a random number of turns.
• Cleanse Silver Effects from all allies.
• Grant Perfect Immunity to all allies for 2 turns.

EAGLES SOAR(Past Basic Attack)

• Deals random damage to all enemies.
• 50% Chance to gain 2 Power.
• 35% Chance to inflict Curse on each enemy for 2 turns.
• 15% Chance to grant an Extra Turn to each ally.
• Damage dealt increases based on your SPECIAL stat.

ASHES TO GRAVE

• Transform Burn effects on each enemy into Marks for 3 turns.
• Grant Increased Accuracy and Perfect Hit status to all allies for 2 turns.
• Instantly gain an Extra Turn.

RAYS OF LIGHT

• Deals random damage to all enemies.
• Grant a Heal Shield to each ally for 1 turn.
• Remove Invincibility and Damage Block effects from all enemies.
• Damage dealt increases based on your SPECIAL stat.

MADMAN'S GAZE

• Deals random damage to all enemies.
• Revive a random dead ally with Full HP.
• 35% Chance to inflict Dark Ghost on each enemy for 2 turns.
• Damage dealt increases based on your SPECIAL stat.

WINGS OF A DREAM

Increase Negative Effect Duration on each enemy by 1 turn at the start of your turn. Deal Additional True damage for every negative effect on the enemy after each action. 50% Chance to avoid taking damage. Will take random damage equal to 10% of your MAX HP when you fail to avoid taking damage.