Football Eddie (Argentina)

Class: Magus

HP: 9,507
ATK: 1,056
DEF: 337
MAGIC: 1,056
MR: 344
SPECIAL: 433

HP

Football Eddie (Argentina) currently stands number 204 overall in HP and number 35 in the Magus class.

ATK

Football Eddie (Argentina) currently stands number 128 overall in ATK and number 8 in the Magus class.

Magic

Football Eddie (Argentina) currently stands number 107 overall in magic and number 31 in the Magus class.

Special

Football Eddie (Argentina) currently stands number 125 overall in special and number 24 in the Magus class.

Key Skills & Abilities

FREE KICK

• Deals random damage to a single target.
• Remove Damage Invulnerability effects from the target.
• 60% Chance to inflict Stop on the target for 1 turn.
• 40% Chance to inflict Perfect Blind for 1 turn.
• Deal Additional True Damage if Stop or Blind are already present on the target.

TRAINING DAY

• Deals 4 hits of random damage to random targets.
• Grant Invincibility to self and a random ally for 3 turns.
• 20% Chance to inflict Perfect Stun on each target hit for 1 turn.
• Instantly gain an Extra Turn.

EXTRA TIME(Past Basic Attack)

• Deals random damage to a single target.
• 40% Chance to Increase Negative Effect Duration by 1 turn.
• 40% Chance to Increase Beneficial Effect Duration on all allies by 1 turn.
• Grant Endure to all allies for 2 turns.

TIMEOUT

• Heal all allies based on your MAX HP.
• Instantly Gain 12 Power.
• Grant Perfect Accuracy and Counterstrike to all allies for 2 turns.

PENALTY KICK

• Deals random damage to a single target.
• 50% Chance to Critically Strike.
• 50% Chance to inflict Perfect Crave or Perfect Heal Block on the target for 2 turns.

SLIDE TACKLE

• Deals random damage to all enemies.
• Inflict Punishment and Bleed on each enemy for 2 turns.
• 60% Chance to inflict up to 2 Marks on each enemy for 4 turns.
• Gain Perfect Immunity for 3 turns.
• Permanently Increase DEF by 50%.

MVP

• Deals 4 hits of random damage to all enemies.
• Transform Golden Effects into random Silver Effects for 2 turns.
• Grant Ascension and Class Advantage to all allies for 2 turns.
• Decrease MAX HP of all enemies by 10% per hit.
• Inflict ATK and DEF Down for 3 turns.