• Deals one hit of physical, magic, and true damage to a single target.
• Grants Perfect Immunity to all allies for 1 turn, before dealing damage.
• Heal for 15% of your MAX HP.
• Deal 50% of your CURRENT HP in true damage to Revive all allies with full HP.
• Grants Increase DEF and MR to all allies for 2 turns.
• Grant HP Regen to self for 2 turns.
• Instantly gain an Extra Turn.