• Deals physical and magical damage to a single target.
• Reduces the Max HP of the target by 10%.
• 60% Chance to Blind, Lower ATK, or Lower MAGIC for 2 turns.
• Damage increases based on the target’s MISSING HP.
• Deals physical and magical damage to a single target.
• Removes Beneficial Effects from the enemy.
• Heals all allies based on number of negative effects that were on the enemy and your MAX HP.
• Instantly gain an Extra Turn.
Gains Vanish at the start of battle for 1 turn. Grant immunity to Sleep and Perfect Sleep to all allies. Grant Charge to all allies if you or any ally is below 50% Max HP at the start of your turn.